The House Machine

The House Machine

Through the use of a CRT TV appearance, the "House Machine” is an attempt to challenge the traditional notion of robots. Grounded in the belief that robots do not require physical bodies to be efficient, the project aims to mitigate the uncanny valley effect — a sense of insecurity and eeriness in response to non-human figures — that is oftentimes associated with humanoid robotics. By incorporating a vintage CRT TV as the medium, the presentation not only offers a nostalgic aesthetic but also marks a shift from the conventional robotic design, emphasizing utility over physical appearance. Meanwhile, while the "House Machine" features a retro look, the integration of the advanced GPT-3 API ensures the system's performance and effectiveness. Such a contrast pushes the boundaries of our current perceptions of humanoid robots, further proving that the duality of robotics between efficiency and visual appeal can be achieved without mimicking the human physique.
Collaboration Project | My Role: Physical Computing + Unity Design

The House Machine

Through the use of a CRT TV appearance, the "House Machine” is an attempt to challenge the traditional notion of robots. Grounded in the belief that robots do not require physical bodies to be efficient, the project aims to mitigate the uncanny valley effect — a sense of insecurity and eeriness in response to non-human figures — that is oftentimes associated with humanoid robotics. By incorporating a vintage CRT TV as the medium, the presentation not only offers a nostalgic aesthetic but also marks a shift from the conventional robotic design, emphasizing utility over physical appearance. Meanwhile, while the "House Machine" features a retro look, the integration of the advanced GPT-3 API ensures the system's performance and effectiveness. Such a contrast pushes the boundaries of our current perceptions of humanoid robots, further proving that the duality of robotics between efficiency and visual appeal can be achieved without mimicking the human physique.
Collaboration Project | My Role: Physical Computing + Unity Design